
Описание
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The only Unreal plugin with full cross-platform recording for Windows, MacOS, Oculus, Android and Linux - no alternatives in Unreal Engine ecosystem.
Key & New Features
Multi-View Recording - Record from multiple in-game cameras at once for cinematic or gameplay analysis.
Hardware-Accelerated Video Encoding - Uses WMF, AVFoundation, MediaCodec, or OpenH264 for optimal performance and quality.
Camera Recording - Capture directly from any in-engine or VR camera, including Oculus Player Camera.
Render Target Recording - Ideal for VR, AR, and cinematic capture pipelines.
Microphone & Game Audio Recording - Record all sound sources, including voice, effects, and music (now via Submix).
Submix Recording - Isolate and record specific audio layers such as ambient, dialogue, or soundtrack only.
Crash & Emergency Recording - Automatically capture video in case of unexpected crashes or shutdowns.
Hide/Show UI During Recording - Toggle UI visibility dynamically for clean footage.
Frame-Rate Independent Recording - Capture smooth 60 FPS output even if your project runs at 30 FPS.
Automatic Frame Resolution Detection - Automatically sets width and height for your recordings.
Extended Encoding Parameters - Fine-tune quality vs. speed, CRF, and bitrate—optimized for Oculus and performance-sensitive projects.
Delayed Encoding Mode - Encode all frames at StopRecording or EndPlay to boost in-game performance.
Camera Recording Preview Widget - Live in-editor preview of camera feeds while recording.
Recordings Player (UMG/RenderTarget) - View captured clips directly inside your project on all platforms.
Full macOS Support - All core features available on macOS.
Oculus Library Integration - Recordings automatically appear in the Oculus Library for easy access.
Pixel Streaming support - Record Pixel Streaming experience and capture how end user interacts with your application.
Linux Audio is supported!
🖥 Supported Platforms
Windows: Media Foundation
MacOS: AVFoundation
iOS / tvOS: AVFoundation
Android / Oculus: MediaCodec or OpenH264
Linux: x86_64, OpenH264, fdk-aac
Engine Versions: Unreal Engine 5.3+ & 4.27
🎥Tutorials: A, B, C, D
🎮 Discord: https://discord.gg/pBDSCBcdgv
📘 Docs: Link










