
Descripción
A stylized fantasy blacksmith NPC, fully rigged with a biped skeleton and
8 ready-to-use animations — Walking, Running, Jump, Chest Pound Taunt,
Head Down Charge, Reaping Swing, Simple Kick, Sweeping Kick. Drop straight
into your RPG, village population, or combat encounter.
Game-ready and QA-verified: 12,294 triangles, single non-overlapping UV
set, fully triangulated manifold mesh, 2048x2048 PBR textures
(BaseColor / Metallic / Roughness / Normal - OpenGL convention).
Compatible with Unreal Engine and Unity via standard FBX import
(bind pose + 8 separate animation FBX files, each with mesh + skeleton
baked in for standalone use).
Includes a separate hammer prop (unrigged, 40 tris) for hand-attachment
via your own IK/socket setup.
Base mesh generated with Meshy.ai, hand-optimized in Blender: decimated
to budget, topology cleaned, UV/material verified, passed a 6-point
automated QA check (manifold, no n-gon, poly budget, UV, naming,
scale-applied) before rigging.