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Medium 1 für Eintrag LayerSpawnSystem

Beschreibung

This is a spawn system developed for the open world

This System:

Procedural Spawn Point

SpawnVolume(Ecosystem)

Respawn System(BetweenTime/Cave)

SpawnByProbability(anyAI)

SpawnByLayer(Include/UnInclude/Underwater)

CrewSpawn

Limit Max Spawn By Type

PS. All Spawn Code Run In Server , Client Will Do Nothing

The spawn system makes sure that when player in check range.

It's been made 100% in Blueprints and it's easy to read/expand upon.

Included in this package:

  • 4 Different Color Roaming AI(Use to identify the spawning layer)
  • A Example ProceduralFoliageSpawner(Use to spawn "SpawnPoint")
  • 3 Example SpawnPointLayer(Grass,Rock,Sand)
  • A Example Map

Enthaltene Formate