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Медиа 1 для объявления True Ride Rig STUDIO — Cinematic Vehicle Animation System for UE5 Sequencer

Описание

Animate cinematic car shots with real suspension, weight transfer, and drift — then bake, export, and hand off to your full production pipeline.

Promo: https://youtu.be/_2oSo0TR8io
Overview: https://youtu.be/MBCJBDYBq6c

True Ride Rig STUDIO is a C++ vehicle animation plugin for Unreal Engine 5.7. It replaces unpredictable physics simulation with deterministic, keyframe-driven control - so what you set in the editor is exactly what Movie Render Queue outputs, every time.

Built by an automotive motion designer with 10+ years of commercial work, for studios and artists doing commercials, product films, cutscenes, and previs.

CORE FEATURES

Sequencer-Native Workflow

- Everything controlled in Sequencer, no gameplay recording

- 47+ keyframeable parameters in one timeline

- Distance Traveled mode (exact frame timing) or Speed Based mode

Real Spring-Damper Physics

- Per-wheel suspension with compression and rebound damping

- Stiffness from luxury float (0.5 Hz) to race-grade (5.0 Hz)

- Bump stop behavior, weight transfer with pitch, roll, and heave

- Auto-calibration: change vehicle weight, physics retune automatically

Drift, Burnout, Steering

- One-slider drift control (-90° to +90°)

- Automatic counter-steering and body lean

- FWD / RWD / AWD drivetrain selection

- Ackermann steering geometry with adjustable percentage

- Burnout multipliers and brake lock keyframes

21 Movable Parts

- Dedicated slots for doors, windows, hood, trunk, seats, backrests, steering wheel

- 4 extra accessory slots with custom hinges

- Real-time gizmo pivot editor in the viewport

- Parent-child cascades, steering wheel auto-rotates with steering

Cinematic Lighting

- IES headlight profiles (5 bundled: Modern LED, Xenon HID, Halogen, Fog, Punctual)

- Texture2D projection support

- RectLight brake lights, auto turn signals, hazards

VFX Pipeline

- Per-wheel Niagara data (10 parameters per wheel)

- Surface type detection (asphalt, dirt, snow, gravel)

- Tire track decals with adjustable slip threshold

- MetaSounds-ready audio data interface

STUDIO PRODUCTION FEATURES

Deterministic Cache

- Bake physics frame-by-frame to a persistent Vehicle Cache DataAsset

- Frame-perfect repeatability across Movie Render Queue passes, camera angles,

and render farm machines

- Reusable across multiple renders without re-baking

Universal Export

- Export fully animated rig to FBX, Alembic (ABC), USD, and USDZ

- Material slot names preserved across formats

- Hand off to Houdini, Maya, Blender, or NVIDIA Omniverse

Plus: priority support and 5 seats included.

TECHNICAL REQUIREMENTS

- Unreal Engine 5.7

- Windows 64-bit

- Pre-compiled binaries - no Visual Studio required

WHAT'S INCLUDED

- Plugin (C++, pre-compiled for UE 5.7)

- Full documentation

- 6-part tutorial series on YouTube

RESOURCES

- Product page: https://www.kineticpulse.studio/true-ride-rig/

- Documentation: https://www.kineticpulse.studio/documentation/

- Tutorials: https://www.youtube.com/playlist?list=PLQErf9CyxO5fCC6moWBDz5kVFDqAGLpHs

- Discord: https://discord.gg/hayzjWVFFx

Built by Kinetic Pulse Studio.

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