
Beschreibung
The quality of the models allows you to use them in any type of production. Games, Movies, etc.
It allows you to work with highly realistic rendering scene. Taken as a rule 4k PBR pipeline textures productions. All models are fully textured.
This product supports Nanite for Unreal Engine 5.0+ versions
Hi and Low Poly meshes has same uv's included, for easy using with Nanite tehnology.
Set contains setuped Substrate, Emmisive glass materials + Candle Flames VFX-s:
Low-Poly meshes:
SM_Candle_1 (N-Tris: 12986; N-Vert: 6846);
SM_Candle_2 (N-Tris: 26070; N-Vert: 13560);
SM_Candleholder_4_LOW (N-Tris: 82758; N-Vert: 44144);
SM_Candle_Extinguisher_LOW (N-Tris: 23396; N-Vert: 13381);
SM_Candleholder_2_LOW (N-Tris: 20560; N-Vert: 10691);
SM_Candlestick_3_LOW (N-Tris: 84166; N-Vert: 46054);
SM_Candlestick_LOW (N-Tris: 17724; N-Vert: 9159);
SM_Lamp_Hall_LOW (N-Tris: 78299; N-Vert: 47311);
SM_Cerosine_Lamp_LOW (N-Tris: 121642; N-Vert: 73936);
SM_Primus_LOW (N-Tris: 25290; N-Vert: 14166);
SM_RailRoad_Flashlight_Door_LOW (N-Tris: 18710; N-Vert: 12190);
SM_RailRoad_Flashlight_LOW (N-Tris: 61785; N-Vert: 44373);
Glass:
SM_Glass_1 (poly: 44; vert: 56);
SM_Cerosine_Glass (poly: 2816; vert: 1582);
SM_Glass_1 (poly: 44; vert: 56);
SM_Glass_2 (poly: 404; vert: 296);
SM_Lamp_Hall_Glass (poly: 19536; vert: 10452);
SM_Lamp_Hall_Glass_2 (poly: 19536; vert: 10452);
Hi-Poly meshes:
SM_Candle_Extinguisher_HI (N-Tris: 239549; N-Vert: 126463);
SM_Candleholder_2_HI (N-Tris: 394752; N-Vert: 199496);
SM_Candleholder_4_HI (N-Tris: 1059451; N-Vert: 541907);
SM_Candlestick_3_HI (N-Tris: 1077347; N-Vert: 554940);
SM_Candlestick_HI (N-Tris: 284832; N-Vert: 143814);
SM_Cerosine_Lamp_HI (N-Tris: 329080; N-Vert: 186183);
SM_Lamp_Hall_HI (N-Tris: 389877; N-Vert: 211974);
SM_Primus_HI (N-Tris: 647442; N-Vert: 334622);
SM_RailRoad_Flashlight_Door_HI (N-Tris: 62418; N-Vert: 36405);
SM_RailRoad_Flashlight_HI (N-Tris: 798303; N-Vert: 440925);
All content properly setuped in Blueprints Classes:
BP_Candle_1;
BP_Candle_2;
BP_Candle_3;
BP_Candle_3_1;
BP_Candle_4;
BP_Candle_5;
BP_Candle_6;
BP_Cerosine_Lamp;
BP_Primus;
BP_RailRoad_Flashlight;
BP_RailRoad_Flashlight_Open;
BP_Lamp_Hall_1;
BP_Lamp_Hall_1_2;
BP_Lamp_Hall_2;
BP_Lamp_Hall_2_1;
Notes: SM_Primus_LOW; SM_Primus_HI; has the different uv's sets.






















