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Balustrade Wide Vase Final ilanı için 1. medya
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This wide balustrade vase draws on the repeating stone forms that line the terraces and balustrades of Nové Hrady Chateau and is modeled as a modular architectural unit intended for arraying across stair runs, terraces and fountain surrounds. The profile opens with a broad, outward‑flaring rim that flows into a full, rounded body with subtle vertical shaping and a gently concave shoulder, then narrows through a short, tapered neck into a compact, stepped pedestal that provides a secure bearing surface for mounting on masonry copings. Geometry is constructed with clean, watertight topology, consistent face orientation and even edge flow so the mesh is fully manifold and ready for instancing, boolean operations and 3D printing without additional repair. Proportions emphasize a clear silhouette and simple massing so the form reads well at a distance while retaining enough local sculptural definition to catch highlights and cast soft shadows in close renders. UVs are laid out to minimize visible seams on principal surfaces and to allow tileable stone textures on the body while preserving dedicated islands for the rim and base for targeted weathering. Topology supports multiple levels of detail so the same asset can be used in high‑resolution renders, mid‑range visualization scenes and low‑poly game environments through baked maps and simplified LODs. Practical fabrication considerations are included with minimum wall thicknesses, internal clearances for hollowing if required, and a flat mounting face on the base for adhesive or mechanical fixing. This vase functions as a repeatable architectural element that integrates into larger compositions, supports instancing workflows, and translates cleanly from digital visualization to physical reproduction.

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