تخطي إلى المحتوى
الوسائط 1 للقائمة Non Euclidean Template

الوصف

Create non-Euclidean situations in a video game.

Non-Euclidean is a template filled with tools that allow you to construct non-Euclidean situations:

  •  Magical windows that allow several realities to coexist in the same space: visually and physically

  • A system that allows level design to be effectively manipulated in real time during the game to construct non-Euclidean situations

Non-Euclidean allows several realities to coexist in the same space.

It is developed 100% in blueprint so that users can easily understand how it is built.

Please keep in mind before buying :

That the portals provided in this asset do not teleport players or items. Rather, it modifies the reality behind it.

In other words: with this system you will not be able to create tunnels in which the entrance leads to a different exit.

This is not the proposal provided in this asset.

If you need a portal that teleports like in the game portal, I invite you to consult my other asset: MPG - Multiplayer Portal Gun

Please keep in mind that working with stencils in a project essentially means manipulating the relative depth of objects in the rendering engine. This can lead to unwanted artifacts, like the ones shown in this tutorial:

https://youtu.be/GNyC_ft_9Ao?si=jOQMAx1b0jMLdAmz&t=394

You’ll need to learn how to fix them as I demonstrate in the tutorial, and sometimes also be ready to make a few game design compromises, since this process isn’t always usable with complex objects.

Non-Euclidean Template is brand new. I would be happy to discuss with you on discord what improvements you need.

التنسيقات المضمنة