
Descrizione
Smart Data Asset Manager is the ultimate editor workflow utility to seamlessly filter, bulk-edit, and recursively validate your Data Assets in seconds.
As your project grows, managing hundreds or thousands of Data Assets becomes a nightmare. A single missing reference hidden deep inside a nested struct or array can cause unexpected gameplay bugs or silent errors.
Smart Data Asset Manager is built to solve this exact problem. Designed with a native Unreal Engine look and feel, this plugin acts as your central hub for all Data Assets.
Stop wasting time opening assets one by one. With this tool, you can filter assets by class or folder, bulk-edit multiple files simultaneously, and run a Deep Recursive Validation. The smart scanner dives deep into your properties—including Structs, Arrays, Maps, and Sets—to instantly highlight any empty or null references.
Take control of your project's data and ensure error-free assets before packaging!
Key Features:
Deep Recursive Validation: The smart scanner automatically dives into nested Structs, Arrays, Maps, and Sets to find missing references.
Bulk Editing: Select multiple Data Assets from the grid/list and edit their properties simultaneously in the native Details panel.
Smart Filtering: Instantly filter your view by specific Data Asset child classes or specific folder paths.
Strict Mode: Option to exclusively scan properties marked with the meta=(Required) tag for precise QA testing.
Workflow Optimized: Fully integrated keyboard shortcuts (Ctrl+S, Ctrl+V, Ctrl+R, Ctrl+B) and right-click context menus (Duplicate, Find in Browser, Reference Viewer).
Native Editor Feel: Built purely with C++ and Slate to integrate seamlessly into your Unreal Engine layout (Dockable, Splitter, Grid/List views).
Important Links:
📖 Documentation & Setup: https://github.com/menars98/SmartDataAssetManagerWiki
🛠️ Support & Bug Reports: https://github.com/menars98/SmartDataAssetManagerWiki/issues
Upcoming Features (Roadmap):
Validation Report Export (CSV/JSON) for QA teams.
Interactive Validation Window with Click-to-Navigate functionality.
Severity Color Coding for missing references.
Filter Presets (Save & Load your favorite filter combinations).
Blueprint/Scripting API support for CI/CD pipelines.
Important Note: This plugin requires Unreal Engine's built-in AssetManagerEditor plugin (auto-enabled, no setup required).








