Pular para o conteúdo

Descrição

🎮 Playable Demo: Demo

Give your male third-person rifle character a guarded, on-edge way of moving with the Male Rifle Tense Movement Mocap Animation Pack. The character holds the rifle low and ready, with a bent, alert posture that suits survival, horror, stealth, military and thriller games. The pack holds 93 rifle animation sequences (120 FPS, ~5.1 minutes of motion). Every clip was captured on a Vicon optical motion capture system and then cleaned by hand.

The pack is a complete tense rifle locomotion set:

- Walk and Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start, Loop and End

- Walk and Jog Turn Starts from idle, 90° / 180° Left / Right

- Walk and Jog moving turns, 90° / 180° Left / Right

- 12 Walk Box direction changes (pivots between F / B / L / R)

- Turn-In-Place 90° / 180° Left / Right

- Tense Idle and 2 Gestures

- Relax to Tense and Tense to Relax transitions

- Light Hit reactions (Front / Back / Left / Right): the character takes the hit and recovers in place

- Heavy Hit reactions (Front / Back / Left / Right): the character is pushed back by the hit and regains his stance

Together these are the building blocks for a tense rifle movement state in your character's Animation Blueprint.

All animations are made on the official UE5 Skeleton, so they work in any UE5 project without retargeting.

(Note: This pack contains only animation assets, 3D meshes and skeletons. It does not include any Blueprint logic or coded movement systems.)

🔥 Key Features:

Total Animations: 93 high-quality rifle Animation Sequences at 120 FPS.

Vicon Motion Capture: Recorded on a Vicon optical mocap system and hand-cleaned.

Tense Rifle Locomotion: Walk and Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start / Loop / End.

Turns: Turn-In-Place 90° / 180° Left / Right, Walk and Jog Turn Starts, and Walk and Jog moving turns 90° / 180° Left / Right.

Direction Changes: 12 Walk Box transitions between Forward, Back, Left and Right.

Hit Reactions: 4 Light Hits (recover in place) and 4 Heavy Hits (pushed back), from Front / Back / Left / Right.

Idle, Gestures & Transitions: Tense Idle, 2 Gestures, Relax to Tense and Tense to Relax.

Root Motion: locomotion, turn, direction change and Heavy Hit animations carry root motion on the root bone; Turn-In-Place rotates the root.

📋 Animation List (93):

- Idle & Gestures (3)

- Relax / Tense Transitions (2)

- Turn In Place (4)

- Walk (24)

- Jog (24)

- Walk Turn Starts (4)

- Walk Turns (4)

- Jog Turn Starts (4)

- Jog Turns (4)

- Walk Box Direction Changes (12)

- Light Hit Reactions (4)

- Heavy Hit Reactions (4)

🎁 Bonus Content:

To help you prototype immediately, this pack includes:

1x Rifle Skeletal Mesh (rigged: Gun, Mag, Slider, Trigger, Safety and 2 Sling Swivel bones) with PBR materials and textures

1x Character + Rifle display Blueprint (no logic)

1x Overview map showcasing every animation, grouped by category

UE5 Skeleton: the standard Epic UE5 Skeleton, so the clips stay fully compatible with Manny, Quinn and MetaHuman retargeting via IK Rig. It also carries two reference bones for modern weapon systems and camera setups:

vb_camera – camera reference bone for animation-driven camera setups.

vb_character_location – character location reference bone.

Attach your weapon to the weapon_r bone.

Formatos incluídos