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Multimedia 1 dla listy Broken Tree Stumps 01

Opis

High detail Game Ready Open Model Scans of 3 Broken Tree Stumps. Also includes 2 Stumps Cut and Separated from one scan. PBR texture maps up to 8K. All 5 Stumps are packed into one UV Map and share the same textures.

Face Count: 

BrokenTreeStump01- 32,732 (LOD0) - 503 (LOD6)

BrokenTreeStump02- 31,691 (LOD0) - 494 (LOD6)

BrokenTreeStump03- 47,731 (LOD0) - 738 (LOD6)

BrokenTreeStump04- 18,948 (LOD0) - 294 (LOD6)

BrokenTreeStump05- 9,635 (LOD0) - 149 (LOD6)

Also includes LOW Model and LOD versions that are around half the tri count of the base models for those needing even more performant models.

RAW Face Count: 

BrokenTreeStump01- 500,000

BrokenTreeStump02- 500,000

BrokenTreeStump03- 799,999

BrokenTreeStump04- 332,946

BrokenTreeStump05- 167,086

Scale: 

BrokenTreeStump01- 1.87m Height

BrokenTreeStump02- 1.49m Height

BrokenTreeStump03- 2.51m Height

BrokenTreeStump04- 1.84m Height

BrokenTreeStump05- 2.31m Height

Professionally photoscanned using Cross-Polarized Ring Lighting and Linear Color Calibration for a detailed De-Lit Albedo Map.

Maps Included (Across all the downloadable files):

  • ALBEDO

  • AO

  • GLOSS

  • HEIGHT

  • HEIGHT16 (16Bit Height Map)

  • MASK (Metallic(R), AO(G), & GLOSS/ROUGHNESS(A) maps in their own channels on this one map)

  • ORM (AO(R), ROUGHNESS(G), & Metallic(B) maps in their own channels on this one map)

  • METALLIC

  • NORMAL

  • NORMAL_DX

  • ROUGH

  • SPECULAR

All texture maps are PNGs. 

Zips for the Base Models at 8K, 4K, and 2K versions.

The RAW(High Poly) folder includes the RAW models. This is a high-poly version using the same UV islands but with its own baked maps that can be used for Offline Quality and Nanite in UE5. Collider meshes are included in the LOD models with COL in the name.

UE5 Nanite Documentation- https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

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