
説明
Advanced Level Manager is a UE5 C++ plugin with a complete level lifecycle system: world configuration, weather-driven sub-levels, interactive portals, gate-based teleportation, and persistent save states. Manage, stream, and teleport across game worlds.
⭐️ Overview
Includes a ready-to-use example map to help you get started quickly
Easily add new portal gate to any existing project
Scales from solo indie projects to larger productions
User friendly interface : All features are available via Blueprints, No code knowledge is required
Comes with full documentation and video tutorials
Optimized for performance in complex scenes
⚙️ Features
World & Level Configuration
• World (base game level) management
• Level Streaming: weather-driven levels & custom sub-levels
• Full level lifecycle: launch, load, save, switch
Portal & Teleport System
• Level Gate / Portal (Interactive or not)
• Travel between base levels (different game worlds)
• Travel between streaming levels (within same game world)
• Teleport to any gate using a unique Gate ID
• Fully customizable: mesh, collision, transition, destination
Save System
• Persistent character location across sessions
• Level configuration save & load
UI Templates (fully customizable in Blueprints)
• Main Menu
• Pause Game Menu
📌 Note: The environment assets and scenes shown in the preview images are not included.





















