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Outfits Collection 8 - Mixed Outfits - Modular - Rigged ilanı için 1. medya

Açıklama

Our Tutorials:

How to Use Assets on Metahumans

How to Use Assets on UE5 Mannequins

How to Fix Overlaps With Opacity Masks

How to Fix Overlaps With Mesh Editing Tools

How to combine assets

How to retarget animations

How to edit materials

How our Blueprints work

How to do Skinning

IMORTANT !

There are 2 versions of this character:

1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)

2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)

This is not a Metahuman's body and face. This is our creation.

But this body has exactly the same shape as the Metahuman's body (Normal/Average)

So you can put this Outfit on your Male Metahuman (Normal/Average)

Some tutorials on retargeting UE4 to UE5

These are not our videos, but they are very helpful:

Basic 

IK Bones

You can find the difference between the New Versions and the First Versions by clicking on each individual model.

Example

Characters Separately:

Man_1_Winter

Man_1_Sport

Man_Casual_Outfit_2

DETAILS:

- This product supports Lumen for Unreal Engine 5.0+

- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. 

- The project has 8k textures, which can affect fps

- Use the texture size limitations in the Unreal Engine to make them smaller 

- PBR Materials

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names 

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures

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