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الوسائط 1 للقائمة Brick Materials Vol. 5

الوصف

Preview (YouTube)

Each Material comes in 2k resolution and includes base color map, normal map, and RAOH map (roughness, ambient occlusion, and height maps combined in one map. (Red= Roughness, Green= Ambient Occlusion, Blue= Height).

2 Master Materials included:

  1. Basic Master
  2. Distance Based Tessellation Master

Adjustable parameters in every Material Instance:

  • Texture tile
  • Texture rotation
  • Roughness intensity
  • Normal intensity
  • Ambient Occlusion power

Adjustable parameters in every advanced Tessellation material instance:

  • Texture tile
  • Texture rotation
  • Roughness intensity
  • Normal intensity
  • Ambient Occlusion power
  • ON/OFF switch for Tessellation
  • ON/OFF switch for use of Distance Field Tessellation
  • Displacement and Tessellation Fade Start (Distance in Unreal Units when fade starts)
  • Displacement and Tessellation Fade End (Distance in Unreal Units when fade ends)

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