
Description
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Recommended Version(Click Here)
Delivers the same user experience as SceneCapture2D.
Optimized performance and bug fixes, but ViewMode switching is not supported.
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Capture Camera Output to Render Target with Preserved Lumen Effects and Post-Processing
--Features--
Accurate scene capture matching the camera preview
Support for Lumen effects
Support Camera Actor and Cine Camera Actor
Custom Capture Resolution
Adjustable Screen Percentage
Support Post-processing Material
Support Lit, Unlit, Lighting Only and Path Tracing view modes
Support Hide Actor
For more information, please refer to the User Guide.
--Technical Details--
Code Modules: CameraCapture (Runtime)
Number of Blueprints: 10
Number of C++ Classes: 1
Supported Development Platforms: Win Mac Linux
Supported Target Build Platforms: Win Mac Linux
Documentation: User Guide
Release Notes:
2025-11-23
UE5.7 Compatibility
2025-06-09
UE5.6 Compatibility
2025-05-20
UE4.27 Compatibility
Added Path Tracing View Mode (UE5)
2025-04-08
Fix the discrepancy between Camera viewport and Render Target in volumetric cloud shape rendering
Add a Blueprint Function to capture one frame: Capture One Frame
2025-02-20
Add functionality to select a specific camera component for capture when an Actor has multiple camera components
2024-11-14
Fixed random crashes occurring during plugin usage
UE5.5 Compatibility
2024-10-31
Fixed the issue of distant rendering loss in Landscape scenes






