Skip to content
Media 1 for listing DZ Trees - Conifers (Pines, Cypresses and Firs)

Description

Be sure to check out our other products

Possible PERFORMANCE BOOSTERS when using VSM (virtual shadow maps):

1. Adjust "Anti-Aliasing Method" in "Project Settings" to "TAA" instead of "TSR".

2. Adjust "Engine Scalability Settings" to "High" or "Medium".

3. Adjust "World Position Offset Disable Distance" of all the DZ tree meshes in your level to be the same value as wind kill distance (e.g. 10000 = 100m) in master materials.

4. Adjust "Shadow Cache invalidation behavior" of all the DZ tree meshes in your level to "Rigid" or "Static".

VIDEOS

DZ Trees - Conifers

DOCUMENTATION

Tutorial Video of DZ Conifer Trees

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram

Check upcoming features and improvements for DZ Trees from our pages:

https://dropzonestudios.com/

Support: [email protected]

With these 60 trees, you can create impressive environments and conifer forests from all around the world. Lower trunks have been displaced based on bark height map textures. Shaping the trunk based on the height/displacement maps is an alternative method to photogrammetry, and it does not compromise the resolution/accuracy of the bark textures. Professionally made tree models, textures and materials ensure that the quality is in line with the best assets in the Market Place.

Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.

Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.

Efficient and highly user-friendly materials:

Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet very realistic. Watch the tutorial videos to get an idea of all the useful features that these versatile materials offer. These include, for example, blending two bark textures using vertex color, using snow and wetness effects, possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves/needles, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths. Wind effects also use two vertex colors to get branches move more naturally.

DZ Trees - Conifers features:

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for trees (60 pieces)

High resolution textures

Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)

Snow effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility to add moss/lichen and peeled bark to trunks and branches

Overview map

Asset list:

Tree Large: 60

Tree Species:

Monterey Cypress, Cupressus macrocarpa

Monterey Pine, Pinus radiata

Torrey Pine, Pinus torreyana

Stone Pine, Pinus pinea

Pine, Pinus sylvestris

Fir, Picea abies

DOCUMENTATION:

Videos in DropZone Studios' YouTube Channel

REQUIREMENTS:

This product uses the new UE5 feature Nanite by default so tree meshes don't include other LODs.

It's recommended to have an RTX GPU, at least an RTX 2080. Demo videos were recorded in 4K with an RTX 3080 GPU.

VERSIONS:

V2.2.2 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree's lower trunk) 

Nanite Triangle Count: 91 921 - 591 351

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 60

Number of Materials and Material Instances: TOTAL 55 - Materials 2, Material Instances 53

Number of Material Functions: 4

Number of Textures: 90

Platforms Tested: PC

RELEASE HISTORY AND UPCOMING FEATURES:

https://dropzonestudios.com/

Included formats