
Opis
MetaHuman Parametric Boots - Premium, fully customizable 3D clothing asset (.mhpkg format) featuring advanced mask-based multi-color customization for the leather body, heavy sole, and laces independently directly within the engine. Fully optimized for the official MetaHuman Manager workflow, this production-ready asset delivers high-fidelity textures, realistic leather folds, and clean topology, making it the perfect plug-and-play solution for games, VR, digital fashion, and cinematics.
⚙️SPECIFICATIONS
Package Includes: Official .mhpkg format (MetaHuman Manager integrated) & raw .fbx source files.
Textures: High-fidelity 4K PBR textures (including RGB custom mask)
✏️ CONTACT
If you have any questions, please feel free to contact us before making a purchase: 📧 [email protected]
🛠️ SUPPORT & CUSTOMIZATION
Issue Resolution: If you encounter any bugs, errors, or technical issues with the project, we will resolve them completely free of charge.
Additional Work: For any additional modifications, custom tasks, or unique project requirements, we will be happy to assist you for an extra fee.
⚡ COMPATIBILITY
100% compatible with the MetaHuman Creator and Parametric Clothing pipeline (Unreal Engine 5.6 and later).
📦 FILE FORMATS
MHPKG – Ready for official MetaHuman Manager & Creator.
FBX – Clean Static Mesh source files.
Textures – High-quality 4K resolutions (.PNG format).
🏷️ DETAILS & QUALITY ASSURANCE
4K Textures & PBR Materials – Photorealistic fabric response and lighting integration.
Production-Ready Naming – Strict naming convention (No default names, all objects, textures, and materials are properly named with prefix standards: SM_, M_, MI_, T_).
Real-World Scale – Tailored to perfectly match standard MetaHuman body proportions.
Flawless Topology – 100% clean geometry, no N-Gons, no overlapping vertices, and no overlapping faces.
Perfect UV Mapping – Professional UV layouts with no overlapping UVs.
No Missing Textures – All paths are locally tracked and verified; material instances are fully functional.












