
Description
A Unity editor tool for exporting Excel .xlsx configuration tables to JSON and generating strongly typed C# access APIs.
Built for Unity developers who want a cleaner Excel-to-Unity config workflow without writing table parsing code again and again.
Online Documentation: https://www.rkoko.com/docs/config-table-tool/
Overview Video: https://youtu.be/eZOqUrzaRWk
What it does
• Export .xlsx tables to JSON
• Generate strongly typed C# config classes and access APIs
• Lookup config rows by key
• Support lists, arrays, custom object fields, and table references
• Load configs at runtime and in the Unity Editor outside Play Mode
• Built-in .xlsx reader, no third-party Excel reading library required
• Optional JSON encryption
Good for item, level, monster, skill, reward, drop, shop, quest, tutorial, and other structured game config tables.
Included
• Unity package
• Sample Excel tables
• Generated JSON / C# examples
• HTML documentation
• Multi-language docs and examples
• Export report support
Compatibility
• Unity 2019.4 LTS or newer
• Tested on Windows and macOS
• Unity 2018 LTS has also been verified to run
Notes
The generated runtime code uses Unity’s official Newtonsoft.Json package.
If the package is missing, the tool will try to install com.unity.nuget.newtonsoft-json through Unity Package Manager.
This is the full version of RKOKO Config Table Tool.





