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Medium 1 für Eintrag 80s Asian Slums(Reality Style)- Vol.1

Beschreibung

Based on the streets and bakeries in modern Asian cities, the building is built using modularity, contains complete indoor and outdoor environments, and uses ray tracing.

  • The scene uses dynamic lighting and raytracing reflection/global illumination, and no lightmap.

  • The scene contains tools that use the Spline mesh blueprint to make wires, but because Spline mesh does not support ray tracing in Unreal 4.26 (which means that Splinemesh cannot generate lighting and shadows in the blueprint state), All the wires in the scene do not actually generate shadows and global illumination. If you need complete lighting effects, you need to combine the wire blueprint into a mesh and replace the actor.

  • If you cannot change the texture of the apartment building through blueprints, please turn off [Use Random Skin?]

  • If you cannot change the type of fruit in the wooden plate via blueprint, make sure to turn off [Random Fruit?]

  • If you have any questions,please send me email first.

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