์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
Chunk Stream ์ œํ’ˆ ๋“ฑ��๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
0๊ฐœ์˜ ์ฝ”๋ฉ˜ํŠธ

์„ค๋ช…

๐Ÿš€ True Chunk-Based File Downloading for Unreal Engine

Download large files at runtime without running out of memory! Chunk Stream writes data directly to disk as it arrives, making it perfect for downloading videos, large assets, and dynamic content of any size with chunk-based streaming. Download multi-gigabyte files safely without memory concerns.

โœจ Key Features

๐Ÿ“ฆ True Chunk Streaming

  • Writes directly to disk as data arrives!

  • Configurable Chunk Sizes 1MB -> 1GB!

  • No file size limitations

  • No memory bloat when downloading

  • Works with API's that do not support ranges

โšก Performance Control

  • Adjustable HTTP thread tick rate for faster download speeds

  • Configurable concurrent downloads (queue management)

  • Customizable chunk sizes

  • Balance speed vs. CPU and memory usage

๐Ÿ“Š Real-Time Progress

  • Async Blueprint nodes with progress callbacks

  • Cancel downloads anytime

  • HTTP status code reporting

๐ŸŒ Cross-Platform

  • Windows, Linux, Android

  • HTTP and HTTPS support

  • Configurable via DefaultEngine.ini

๐ŸŽฎ Perfect For

  • Video content downloads such as VR videos

  • Dynamic asset loading

  • Mod and DLC distribution

  • On-demand content delivery

  • Live service games

Automation tests included.

Specifically designed to solve the memory limitation problem found in other download solutions that load entire files into RAM.

ํฌํ•จ๋œ ํฌ๋งท