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Medios 1 para el artículo Office Baddie Outfit for MetaHuman | Parametric Clothing | CLO3D + Unreal Engine

Descripción

Built for digital fashion workflows combining CLO3D / Marvelous Designer, MetaHuman Creator, and Unreal Engine 5.

This stylized 3-piece MetaHuman outfit was created entirely in CLO3D and optimized for the MetaHuman Parametric Clothing workflow in Unreal Engine 5.6 or higher.

The look includes:

  • Cropped shirt with tie

  • Pleated mini skirt

  • Chunky loafers with knitted stockings

Designed for digital fashion artists, virtual production, cinematics, character design, fashion editorials, and realtime experiences.

Includes the original CLO3D project files, FBX exports, 4K texture maps, opacity maps, and a ready-to-use Unreal Engine Parametric Clothing setup.

Optimized for the Female Normal Tall MetaHuman body type.
Supports body variations from underweight to overweight.


Compatible with Unreal Engine 5.6+
Tested with the MetaHuman Creator Parametric Clothing workflow.

The asset uses an automatic skin weight transfer workflow. Minor weight paint or opacity adjustments may be required depending on animation complexity, extreme poses, or body proportions.

Included Files

  • CLO3D / Marvelous Designer project files (.zprj)

  • FBX exports (Metahuman female normal tall body)

  • Unreal Engine Parametric Clothing setup

  • 4K texture maps

  • Opacity maps for loafers and shirt

  • MetaHuman-ready assets

Ideal For

  • Digital fashion

  • Virtual production

  • Cinematics

  • Character customization

  • Fashion editorials

  • Game development

  • Virtual influencers

Hi, I’m Anna, a digital fashion designer working with CLO3D and Unreal Engine. I create MetaHuman fashion assets and share my workflows, experiments, and learnings on YouTube under aschno - unreal fashion.

Questions, feedback, or custom requests?
Feel free to reach out at [email protected]

MetaHuman character, environment, animation, and additional assets shown in preview images are not included.

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