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Media 1 for listing Game Ready Inventory, Crafting & Cooking System

Description

Playable Demo
Showcase Video
Technical Document
Discord Server

Support: [email protected]


A complete gameplay system combining inventory management, crafting workflows, and cooking. Configure items, recipes, UI, and behaviors using data assets and data tables. Supports dynamic layouts, advanced item interaction, multi-inventory transfers, and real-time feedback systems.

Support: [email protected]

Key Features :

  • Dynamic Inventory System

    • Configurable grid (up to 15×15)

    • Tab support and Gameplay Tag filtering

  • Advanced Item Interaction

    • Drag, drop, swap, and auto-merge

    • Stack split (single, half, custom)

  • Player interaction

    • Pickup and drop with auto-stacking

    • Player-to-player transfer and bulk actions

  • Equipment & Special Slots

    • Dedicated equippable slots (non-stackable only)

    • Restricted slots with validation and delegates

  • Data-Driven Crafting System

    • Recipe Data Table with live validation

    • Max craft calculation and Blueprint events

  • Station-Based Cooking

    • Time-based cooking with progress tracking

    • Supports cooking with or without fuel

    • Cancel cooking with item return or world drop

Included formats