
Description
Playable Demo
Showcase Video
Technical Document
Discord Server
Support: [email protected]
A complete gameplay system combining inventory management, crafting workflows, and cooking. Configure items, recipes, UI, and behaviors using data assets and data tables. Supports dynamic layouts, advanced item interaction, multi-inventory transfers, and real-time feedback systems.
Support: [email protected]
Key Features :
Dynamic Inventory System
Configurable grid (up to 15×15)
Tab support and Gameplay Tag filtering
Advanced Item Interaction
Drag, drop, swap, and auto-merge
Stack split (single, half, custom)
Player interaction
Pickup and drop with auto-stacking
Player-to-player transfer and bulk actions
Equipment & Special Slots
Dedicated equippable slots (non-stackable only)
Restricted slots with validation and delegates
Data-Driven Crafting System
Recipe Data Table with live validation
Max craft calculation and Blueprint events
Station-Based Cooking
Time-based cooking with progress tracking
Supports cooking with or without fuel
Cancel cooking with item return or world drop








