
الوصف
Yes, that haircut. The one everyone's talking about. Give your MetaHuman characters the most iconic indie bowl cut on the internet — hand-groomed, strand-based, and ready to drop into Unreal Engine 5.
Whether you're building the quirky protagonist of your indie game, a deadpan NPC with main character energy, or just a character who absolutely does not care what anyone thinks about their hair — this is the groom for you.
✂️ Style Details
A clean, voluminous bowl cut with a sharp horizontal fringe line, dense natural texture on top, and realistic flyaways along the hairline for that perfect lived-in, effortlessly cool look. Strong silhouette from every angle — because coconut heads deserve proper screen time.
✨ Key Features
🎯 Strand-based groom — real hair behavior, real hair movement
🔗 Full MetaHuman compatibility — works with all head and body variations
🎬 Cinematic & real-time ready — built for both gameplay and high-end renders
⚡ Physics-simulation ready — natural movement in every scene
📦 Drop-in ready — install and use immediately, no manual tweaking needed
🎮 Compatible With
Unreal Engine 5.6 / 5.7 / 5.8
MetaHuman Creator (all variations)
🎯 Perfect For
Indie game protagonists with big personality
Quirky NPCs and supporting characters
Cinematic animations and film-quality renders
Stylized and contemporary character projects
Anyone who needs a character that just looks like that
📦 What's Included
1 Strand-Based Groom Asset
1 MetaHuman Groom Binding
1 MetaHuman Wardrobe Item (.mhpkg)
📋 Technical Notes
Fully tested with all MetaHuman head variations
Optimized strand count for real-time performance without sacrificing visual quality
For best physics results, ensure your MetaHuman has a properly configured physical asset
Install via Fab → Add to Project → assets located in Content/Fab/

