
Descripción
Recreate authentic Japanese school or formal character styles with this high-quality Gakuran Uniform — a traditional Japanese male student outfit. Designed for Metahuman, Unreal Engine, and Blender, this model combines realism, cultural accuracy, and performance-ready topology for cinematic, game, and digital fashion projects.
FeaturesResizable Parametric Metahuman Wardrobe – Easily customizable and compatible with Metahuman Creator.
Rigged to Unreal Mannequin Skeleton – Fully ready for animation and gameplay integration.
Formats Included: .FBX, .OBJ, .GLTF, .UASSETS, .BLEND, .MHPKG
PBR Textures (4K) – Includes two texture sets (classic black and navy blue).
Low Poly Optimized – Ideal for real-time rendering and performance-friendly scenes.
Blender Compatible – Ready for customization, retexturing, and animation setup.
1 × Japan Uniform (Gakuran) Mesh (Rigged & Non-Rigged Versions)
2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)
1 × .mhpkg File for Metahuman Wardrobe Integration
1 × .uasset Folder for Unreal Engine Users
1 × .blend File for Blender Workflow
Create a new folder in Unreal Engine.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_"clothname" asset into the Cloth Asset slot.
Enjoy your new Japanese Gakuran on your Metahuman!
To switch texture sets:
Open the Texture folder inside your project.
Import the second texture set to replace the current one.
The new materials will automatically apply in Metahuman Creator.
Export and enjoy your customized uniform.
Japanese-themed cinematics or game environments
School or urban simulation projects
Anime-inspired or historical storytelling
Metahuman and Unreal Engine workflows
Cultural and educational 3D showcases






