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Mídia 1 do anúncio Memsight BETA

Descrição

Your game is running. Something's wrong. Now what?

You know the loop: sprinkle UE_LOG, rebuild, replay, squint at the Output Log. These days there's a new step — hand it all to an AI. But your AI can only read static code. It guesses like you would, just faster. Neither of you can see what the game is actually DOING: the replication race that only appears with three clients connected, the value that drifts for ten minutes before anything visibly breaks, the state that's only wrong on the one frame it matters.

Memsight closes that runtime visibility gap. While your game runs, just ask — "which herbivores are starving?", "what's the average enemy health?", "why did the boss stop attacking?" — and get the real answer from live game state in seconds. No annotations. No rebuilds. No breakpoints. Auto-discovery reads your actors and components the moment you press Play.

Then it compounds: pin any value to the Live Dashboard and watch it graph in real time. Set a trigger that captures a screenshot, logs, and full state the instant something goes wrong — or pauses the game on that exact frame. And when you're ready for what's next, hand the same superpower to your AI agents through the built-in MCP server, so Claude, Cursor, or Copilot can observe and debug the running game right beside you.

Now in beta — free for Unreal users

Memsight for Unreal Engine is free while in beta and includes the complete feature set: natural-language queries, snapshot results, real-time monitoring with live graphs, triggers with capture review, visual insight, expertise packs, diagnostic playbooks, and an MCP server for AI agents. Beta means actively evolving: we ship fast, and your feedback shapes it.

Cloud Service and Additional Costs

Memsight includes optional cloud-backed features for natural-language translation, AI interpretation, visual insight, and playbook generation. An API key is required for cloud features and is stored locally in your project (Memsight settings). Cloud features consume credits. Free trial credits are available for new accounts: create your organization at https://galoreinteractive.com/signup and a 14-day trial with 15,000 credits starts automatically — no card required. Paid cloud plans and one-time credit bundles are also available. Everything else in the plugin — structured queries, monitoring, dashboards, triggers, schema explorer — works locally without an account, and cached/local query reruns do not consume cloud credits.

Current pricing and policies: https://galoreinteractive.com/memsight/unreal/pricing

Start simple

Open the Memsight query window (Tools > Memsight > Query Window), type a question, press Ask. Auto-discovery exposes your actors and components with zero annotations. Start with one query field, then discover more as you go:

- Snapshot results

- Real-time monitoring and the Live Dashboard

- Ad-hoc triggers with capture review

When you are ready, explore expertise packs, playbooks, and MCP-based agent workflows (Claude, Cursor, Copilot, Windsurf, Codex skills included).

Built for the agentic AI era

Humans and AI observe live runtime behavior together, diagnose faster, and ship higher-quality results with tighter loops.

Not just for programmers

- Programmers and technical designers

- QA and production

- Designers, artists, and gameplay stakeholders who need runtime visibility without digging through code

Links

- Website: https://galoreinteractive.com/memsight/unreal

- Pricing: https://galoreinteractive.com/memsight/unreal/pricing

- Documentation: https://galoreinteractive.com/memsight/docs

- Terms of Service: https://galoreinteractive.com/terms

- Privacy Policy: https://galoreinteractive.com/privacy

- Cloud Service EULA: https://galoreinteractive.com/memsight/eula

- Support: https://galoreinteractive.com/contact

- Discord: https://discord.gg/U7BZAd7QEt

Patent notice: Memsight includes patent-pending technology.

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