Açıklama
DEMO | DOCUMENTATION | SUPPORT
Build branching progression maps that fit your game, from parchment journeys to horizontal sci-fi routes. Configure the layout and visuals in the Editor, then connect travel events to your gameplay through Blueprint or C++.
CREATE ROUTES
Generate repeatable routes from a chosen seed.
Edit node types, floor pools, tag quotas and connection rules.
CUSTOMIZE THE LOOK
Replace backgrounds, icons and fonts; tune colors, marker sizes and current-node indicators.
Choose straight, Bezier or separated right-angle paths, with replaceable textures and state colors.
Adjust selection animation, delays, fades and interface sounds.
PLAY AND INTEGRATE
Scroll long vertical or horizontal maps with mouse and keyboard, gamepad or touch.
Replace input bindings and connect valid travel events to your gameplay.
INCLUDED
Full C++ source, Blueprint APIs and a dockable rules viewer.
Five switchable presentations in one showcase map, with editable rules and themes.
Interface sounds and destination placeholders for your gameplay integration.
QUICK SETUP
Enable Map Graph, create rules and a theme, then assign them to the included GameMode or your own widget. Bind travel events to your gameplay. Watch the showcase.
SCOPE
Logical progression maps and a presentation foundation. Your project supplies gameplay, networking and save persistence. Touch describes UI support on Windows; no mobile package is included.




