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Descrição

DEMO | DOCUMENTATION | SUPPORT

Build branching progression maps that fit your game, from parchment journeys to horizontal sci-fi routes. Configure the layout and visuals in the Editor, then connect travel events to your gameplay through Blueprint or C++.

CREATE ROUTES

  • Generate repeatable routes from a chosen seed.

  • Edit node types, floor pools, tag quotas and connection rules.

CUSTOMIZE THE LOOK

  • Replace backgrounds, icons and fonts; tune colors, marker sizes and current-node indicators.

  • Choose straight, Bezier or separated right-angle paths, with replaceable textures and state colors.

  • Adjust selection animation, delays, fades and interface sounds.

PLAY AND INTEGRATE

  • Scroll long vertical or horizontal maps with mouse and keyboard, gamepad or touch.

  • Replace input bindings and connect valid travel events to your gameplay.

INCLUDED

  • Full C++ source, Blueprint APIs and a dockable rules viewer.

  • Five switchable presentations in one showcase map, with editable rules and themes.

  • Interface sounds and destination placeholders for your gameplay integration.

QUICK SETUP

Enable Map Graph, create rules and a theme, then assign them to the included GameMode or your own widget. Bind travel events to your gameplay. Watch the showcase.

SCOPE

Logical progression maps and a presentation foundation. Your project supplies gameplay, networking and save persistence. Touch describes UI support on Windows; no mobile package is included.

Formatos incluídos