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Environment Scan VFX 제�품 등록을 위한 미디어 1개
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설명

A scanner beam that travels out from your location, moving along the ground, revealing surrounding items and enemies.

Simply drag the Prefab into your scene for a laser wall that moves along the surface of the Unity terrain, matching its elevation and contours. The scan has parameters to control the start and end size, along with the speed that the scan moves.

By adding a Tag to any GameObject, its location can be marked with a glowing colour marker point when it comes in contact with the scan.

Note that for the surface tracking to work correctly, a Unity Terrain needs to be implemented (not just scene geometry).

Built-in, URP and HDRP versions are included.

Watch a video of Environment Scan VFX here: https://www.youtube.com/watch?v=CyrREzTgVBM

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