
Descrição
A high-quality 3D model of a Macedonian Pine (Pinus peuce), native to the mountain regions of Eastern Europe. Designed for real-time game engines, forest environments, and architectural landscape rendering, this model captures the natural scale and needle structure of a mature coniferous tree.
Features clean geometry, unwrapped UVs, and 2048x2048 PBR textures optimized for performance without sacrificing visual density. Compatible with major 3D software and includes SpeedTree setup for Unreal Engine integration.
Note: Ideal for populating large-scale outdoor scenes, wilderness environments, and alpine landscapes.
Content List
Tree Mesh File (.fbx, .obj, .blend): Complete 3D pine tree geometry.
Engine-Ready Assets: SpeedTree format file (.st) for Unreal Engine vegetation tools.
PBR Texture Maps (2048x2048): Square, power-of-two texture maps for bark, foliage, and needles.
Technical Specifications
Native & Exchange Formats: FBX, OBJ, BLEND, ST (SpeedTree / Unreal Engine).
Game Ready: Yes.
Polygons: 11,665.
Vertices: 11,745.
Geometry: Polygon Mesh (No N-gons, Manifold geometry).
UV Mapping: Yes (Unwrapped UVs / Mixed).
Materials: Yes (Assigned PBR Materials).
Textures: Yes (2048x2048 PBR set).
Rigged / Animated: No.
3D Scan / Print Ready: No.
Ideal For
Open-world video games, wilderness exploration, and alpine environments in Unreal Engine and Unity.
Architectural landscape visualization and outdoor set dressing.
Background and mid-ground forest filling in visual effects and cinematics.