
Descripción
This Medieval Modular Building Kit is a flexible environment asset pack designed for creating villages, towns, and architectural variations efficiently.
All assets are built with a trim sheet–based workflow, making the kit highly optimized, memory-friendly, and easy to extend.
The kit is fully modular and allows you to quickly assemble different building layouts by combining walls, roofs, doors, windows, and balcony elements.
🔹 FeaturesFully modular medieval building system
Trim sheet–based materials for optimal performance
Compatible with procedural workflows (PCG)
Clean topology and game-ready assets
Designed for real-time engines and environment art
Easy to customize, expand, or re-texture
Modular stone and plaster wall pieces
Wooden frame wall variations
Doors, windows, and stone elements
Roof modules
Balcony module
Structural pillars and connectors
This pack includes 4 main trim sheet materials:
Wood
Rock / Stone
Ceramic (Roof tiles & details)
Metal
Each trim sheet includes properly prepared maps suitable for real-time rendering (Base Color, Normal, Roughness, etc.).
🔹 WorkflowModeled in Blender
Trim sheets sculpted in ZBrush
Textured using Substance Painter / Substance Sampler
Tested with modular and procedural setups
Medieval villages and towns
Fantasy or historical environments
Procedural city generation
Games, cinematics, and visualization projects
This asset pack will be available soon on Fab.
You can follow the updates and access my Fab page here:
👉 https://www.fab.com/sellers/MuzeyyenUcma
ArtStation preview and breakdown:
👉 https://www.artstation.com/artwork/rl3Gw2




