Description
NOTE: PLUGIN IS NOW FREE, READ MORE HERE
The Actor Portrait plugin allows you to display any actor as a 3D element in your UI! This is done by keeping a separate world where the actor is updated and rendered to a custom UI element. Supports anything from particle effects, sound, to animations, all in real time!
With its support for loading complete world assets, it can also be used to create complex 3D scenes as part of your UI, only your imagination is the limit!
All of this is abstracted away in C++, the only thing you need to do is drag the Actor Portrait UMG element into your designer and pick your Actor Class and Background World.
- Use any world asset as a background world
- Refactored API, exposed much more functionality to blueprint
- Better camera auto-framing
List of features:
- Fully animated (both skeletal mesh and particle effects)
- Edit in real-time using UMG designer
- Rendered in separate scene, no interference with main scene
- Works on any actor
Plugin Documentation
Plugin Example Project
Misc Resources:
Included formats
- versions