Description
General
Game-ready low-poly PBR model of a post-apocalyptic tent.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for survival, post-apocalyptic, military, refugee camp, wasteland, and cinematic environments.
Geometry
Polygons: 2,482
Triangles: 4,962
Vertices: 2,975
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolution: 4096×4096
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps:
BaseColor
Diffuse
Normal
Roughness
Metallic
Specular
Glossiness
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic camps
Survival and crafting areas
Military or refugee settlements
Environmental storytelling props
Wasteland scenes
Real-time cinematics and cutscenes
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation




















