İçeriğe atla
Advanced TPS/FPS Shooter Framework ilanı için 1. medya

Açıklama

Product Presentation

Overview Video

Playable Demo

User Guide

Advanced TPS/FPS Shooter Framework is a modular foundation for creating modern shooter gameplay with both first-person and third-person perspectives.

First-Person and Third-Person Gameplay

The system includes a dedicated first-person character setup with visible arms, lower-body mesh, first-person weapon handling, and synchronized third-person representation. Players can switch between camera modes while keeping animation, weapons, equipment, and gameplay logic consistent across both views.

Advanced Locomotion System

The framework features advanced locomotion with standing, crouching, prone, sprinting, jumping, climbing, cover traversal, aiming states, unarmed movement, IK foot placement, fall damage, and death states. It supports firearms, equipment, and unarmed gameplay across different character states.

Firearms and Shooting Mechanics

A complete firearms system is included with automatic, semi-automatic, burst, bolt-action, pump-action, and single-shot weapons. Weapon logic supports hitscan shooting, recoil, recoil recovery, bullet spread, damage falloff, headshot multipliers, scopes, animations, camera shakes, visual effects, and sounds.

Inventory and User Interface

The inventory and UI systems include weapon slots, lethal, tactical, and support equipment, ammo resources, loadouts, item rarity, weapon wheel, crosshair, hit markers, kill markers, weapon HUD, and backpack menu.

Additional Gameplay Features

The framework also includes equipment gameplay, pickups, a basic vehicle system, keyboard and mouse support, gamepad support, Enhanced Input, configurable controls, character attributes, character sounds, modular components, comments, and network replication-ready structure.

This product will continue to improve over time.

If you have any questions, feel free to reach out on Discord or by email.

Discord

[email protected]

İçerdiği biçimler