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Medium 1 für Eintrag Warehouse and Modular Military Hangars

Beschreibung

Interested in more Environments like this?

Reach out to us to hear about our Co-Dev and Outsourcing services

https://www.sierradivision.com

Assets are available for Unreal Engine 5.3+
Demo Environment is ONLY available for Unreal Engine 5.7+

Modular Environment Assets

  • Modular walls, floors, roofs, ceilings, and support beams

  • Pipes, electrical cables, ac units, barrels, trolleys, ladders, doors and gates

  • Modular fences, vent system, pipe system, fire sprinkle system

  • Props such as crates, barrels, electric boxes, water tanks, trolleys, storage elements

Materials & Textures

  • High-quality, realistic materials for concrete, metal, paint, tiles

  • Optimized textures with detailed wear, grime, and aging

  • Consistent PBR workflow for realistic lighting in both Lumen and baked setups

What You Can Create With This Pack

  • Military bases, hangars, airports, warehouses, factories

  • Underground military bunkers and hideouts

  • Stealth missions, horror sequences, or survival gameplay

  • Cinematic airport, trailers, and cutscenes

  • Dark, oppressive/apocalyptic environments for narrative-driven games

Thanks to its modular design, you can quickly assemble small interior spaces or scale up to large, complex trench networks without repetition.

Why This Pack Is Essential for Your Library

  • Production-Ready - Built with real-world scale, optimized geometry, and clean modular construction

  • Cinematic Quality - Designed with lighting, composition, and atmosphere in mind

  • Versatile Use - Perfect for games, films, cinematics, previs, and virtual production

  • Time-Saving - Skip weeks of environment setup and focus on gameplay or storytelling

  • Seamless Integration - Works out of the box with Unreal Engine’s modern rendering features

A complete modular pack of industrial hangars, warehouses and detailed props (pipes, electrical/AC units, doors, gates and more). Perfect for military bases, airports, factories, or post-apocalyptic scenes. Clean, game-ready models with consistent style.

Nanite support is enabled for some Static Meshes. You can check out details in the official documentation:

https://dev.epicgames.com/documentation/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

PCG is used for the Foliage placement in the 5.7+ Environment scenes

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