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Media 1 for listing X-DECAL Tri-planar Projection

Description

V1.5.4 DECAL MESH MASKING!

In this newest and most powerful version X-Decal it allows you to mask out specific meshes on where the decals will be projected on!

By assigning ID number on the meshes themselves decals with the same ID will receive the decals whilst others with different IDs will not receive that specific decal. This allows you to add decals to your scene and control which meshes receive what decals. In default engine mode you can only change the status of a mesh as either being able to receive or not receive decals making it very difficult to art direct environments where you want a certain decals on one area and another on an area close by. In fact its impossible!

V1.4New X Y Z axis maskingV1.3A new switch to fix normal orientation

V1.2

Now supports 4 quadrant atlas material

X-Decal is a special tri-planar projection decal that gets rid of the stretching usually associated with decals over non-flat surfaces and eliminates the associated streaks when applied. This means that you can now easily simply apply one decal to cover all sides of a mesh without worrying about this issue which appears even at the slightest intersection of the wrong projection side.

In addition there is an edge mask that can be adjusted to control a decal's outer edge allowing you to use any square textures as decals or place decals that have visible corner boundaries making them more flexible and easy to apply in any environment.

*Xdecal (not Xdecal stencil masking feature) is included as bonus material in Extile Plus

**Works with any texture or decals including Megascans

HELP_PDFFeatures:https://youtu.be/OQPsxSwY2ME

Showcase using XDecal:

https://www.youtube.com/watch?v=JUKQTyhcCME

Join the discord channel for any Extile product assistance and general UE tips:

https://discord.gg/cJF8vKK4j8

Other Products:

EXTILE PLUS

Advanced non-repetitive tiling material

EXTILE BASE

Base non-repetitive tiling material

EXLAND

Landscape non-repetitive tiling material

EXGEN

Procedural generated material shapes

EXSITE

Non-repetitive environment toolset

EXPROP

Non-repetitive prop materials

Included formats