
Description
General
Game-ready low-poly PBR model of tactical knee pads.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for military, tactical, survival, FPS, third-person, and open-world environments.
Geometry
Polygons: 2,264
Triangles: 3,876
Vertices: 1,950
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolutions
4096×4096 (All textures)
Workflow
Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps (4K, TGA)
Normal
Specular
Metallic
Ambient Occlusion (AO)
Glossiness
Roughness
Base Color (Black, Green, Sand, Camo 01–04)
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Military and tactical characters
FPS and third-person games
Survival and open-world projects
Character gear customization
Real-time cinematics and cutscenes
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation





















