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Media 1 for listing Tactical Knee Pads

Description

General

Game-ready low-poly PBR model of tactical knee pads.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for military, tactical, survival, FPS, third-person, and open-world environments.

Geometry

Polygons: 2,264
Triangles: 3,876
Vertices: 1,950
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included

Textures

Resolutions

4096×4096 (All textures)

Workflow

Metallic/Roughness + Spec/Gloss

Normal map baked from high-poly model.

Texture Maps (4K, TGA)

Normal
Specular
Metallic
Ambient Occlusion (AO)
Glossiness
Roughness
Base Color (Black, Green, Sand, Camo 01–04)

Formats: TGA

Included Files

FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)

Unity (.unitypackage)
All texture maps (TGA, 4096×4096)

Compatibility

Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag

Use Cases

Military and tactical characters
FPS and third-person games
Survival and open-world projects
Character gear customization
Real-time cinematics and cutscenes

Presentation

Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation

Included formats

Additional files