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Media 1 for listing Drone Mega Pack and Controller

Description

DRONE A - Sentinel Drone Unreal Engine Marketplace

DRONE B - Drone and Basic Controller

DRONE C - Military Drone and Basic Controller

DRONE D - Sci-Fi Drone

Drone A Features:

DEMO

Features:

  • PBR Materials
  • Includes 1 meshes with Materials and Textures
  • Customizable base color.
  • Customizable emissive color.

Texture Sizes:

  • All other textures are 4096x4096

Drone B Features:

Documentation

Demo Controller

Features:

  • PBR Materials
  • Includes 1 meshes with Materials and Textures
  • Customizable emissive color.
  • Customizable base color.
  • Customizable detail color.

Drone Control:

  • Thrust: W - S
  • Yaw: D - A
  • Pitch: Mouse Y
  • Roll: Mouse X
  • Up: Left Shift
  • Down: Left CTRL

Texture Sizes:

  • 8192x8192 (Mask: 2048X2048 -4094X4094)

Drone C Features:

The control system is not advanced!

Demo Video

Features:

  • PBR Materials
  • Includes 4 meshes with Materials and Textures
  • Customizable emissive color.

Drone Control:

  • Fire: Left Mouse Button
  • Thrust: W - S
  • Yaw: D - A
  • Pitch: Mouse Y
  • Roll: Mouse X
  • Up: Left Shift
  • Down: Left CTRL

Texture Sizes:

  • 8192x8192

Drone D Features:

Demo Video

Features:

  • PBR Materials
  • Includes 1 meshes with Materials and Textures
  • Customizable base color.
  • Customizable emissive color.

Texture Sizes:

  • All other textures are 4096x4096

Drone A Technical Details:

Collision: Automatically Generated

Vertex Count: 13.359

LODs: Auto LODs

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 6

Number of Characters: 1

Number of Static Meshes: 4

Particle System: Yes

Number of Particle Systems: 1

Plugin: Niagara

Number of Materials and Material Instances: 25

Number of Textures: 39

Drone B Technical Details:

Collision: Automatically Generated

Vertex Count: 2400-23300

LODs: Auto LODs

Number of Characters: 1

Number of Static Meshes: 5

Number of Skeletal Meshes: 0 There are no skeletal mesh and rig, the control system works with static mesh.

Number of Blueprint: 5

Number of Materials and Material Instances: 11

Number of Textures: 16

Supported Development Platforms: PC-MAC-LINUX

Included formats