
Descrizione
An editor-only Unreal Engine plugin that streamlines asset interchange between Unreal Engine
and Poly Hammer's DCC tools.
Features:
- Groom export — Writes Groom Assets to an Alembic (`.abc`) file.
- Python API — The plugin's Unreal code is exposed to Unreal Python, alongside a`ph_interchange` package that wraps it for pipeline use.
- RPC server — For cross-application communication and end-to-end automation, with integrations for Unreal, Blender and other apps.
- MetaHuman character export — An Export Character For DCC asset action on a MetaHuman Blueprint writes a complete DCC package: head and body `.dna`, grooms, clothing, textures and a manifest, laid out the same way MetaHuman Creator's own DCC export is.
Documentation:
- Online documentation: https://docs.polyhammer.com/poly-hammer-interchange/getting-started/
- Support and questions: https://github.com/orgs/poly-hammer/discussions/categories/poly-hammer-interchange
Requirements:
- Unreal Engine 5.8+
- Editor only — HairStrands, PythonScriptPlugin and RigLogic plugins, which ship with Unreal Engine and are enabled automatically as dependencies.
- Windows 64-bit, MacOS, or Linux platform

