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الوسائط 1 للقائمة Poly Hammer Interchange

الوصف

An editor-only Unreal Engine plugin that streamlines asset interchange between Unreal Engine

and Poly Hammer's DCC tools.


Features:

- Groom export — Writes Groom Assets to an Alembic (`.abc`) file.

- Python API — The plugin's Unreal code is exposed to Unreal Python, alongside a`ph_interchange` package that wraps it for pipeline use.

- RPC server — For cross-application communication and end-to-end automation, with integrations for Unreal, Blender and other apps.

- MetaHuman character export — An Export Character For DCC asset action on a MetaHuman Blueprint writes a complete DCC package: head and body `.dna`, grooms, clothing, textures and a manifest, laid out the same way MetaHuman Creator's own DCC export is.

Documentation:

- Online documentation: https://docs.polyhammer.com/poly-hammer-interchange/getting-started/

- Support and questions: https://github.com/orgs/poly-hammer/discussions/categories/poly-hammer-interchange

Requirements:

- Unreal Engine 5.8+

- Editor only — HairStrands, PythonScriptPlugin and RigLogic plugins, which ship with Unreal Engine and are enabled automatically as dependencies.

- Windows 64-bit, MacOS, or Linux platform

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