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File multimediali per l'articolo 50 Sci-Fi 2D Game Backgrounds - Visual Novel, RPG & Battleback Scenes: 1

Descrizione

50 atmospheric royalty-free 2D backgrounds for games, visual novels, trailers and cinematics. A cohesive collection of lived-in near-future science fiction environments rendered in a comic-illustration/cartoon style - starship bridges, crew quarters and engine rooms, hangars, cargo holds and docking rings, colony streets and hydroponic domes, mining sites, refineries and fuel depots, plus derelicts, wrecks and alien outposts. 13 of the backgrounds come with a matching transparent foreground layer that characters can walk in behind from the sides. Crafted for sci-fi RPGs, visual novels, point-and-click adventures, space sims and narrative games.

All backgrounds are AI-generated and manually refined, color-corrected and quality-checked by the author.

🎨 What's Included

- 50 unique backgrounds | resolution 1920x1080 (Full HD)

- 13 matching transparent foreground layers (PNG with alpha channel) to overlay the scene for depth

- Bonus: RPG Maker battlebacks at 1000x740 - all 50 scenes and 13 foreground layers

- PNG Format

- Consistent art style and color grading across the entire pack

- Unity package with import-ready sprites, plus the plain PNG files as additional download

🎯 Perfect For

- Sci-fi and space-opera RPGs

- Visual novels, point-and-click adventures and interactive fiction

- Turn-based and JRPG-style battles - the battleback set is included

- Side-scrollers and platformers with station or colony settings

- Static scene compositions and cutscene backdrops

- Game trailers, cutscenes and cinematic sequences

- Tabletop campaigns, VTT platforms and sci-fi one-shots

- YouTube content, Twitch streams and indie short films

📜 Full Background List

01 - Abandoned Lab

02 - Abandoned Mine

03 - Airlock

04 - Alien Ruin

05 - Antenna Field

06 - Asteroid Rig

07 - Briefing Room

08 - Brig

09 - Cargo Hold

10 - Cockpit

11 - Colony Dome

12 - Colony Street

13 - Command Center

14 - Crew Cabin

15 - Cryo Bay

16 - Derelict Corridor

17 - Desert Wreck

18 - Docking Ring

19 - Drydock Exterior

20 - Engine Room

21 - Engineering Catwalk

22 - Escape Pod

23 - Fuel Depot

24 - Habitat Corridor

25 - Habitat Module

26 - Hangar Bay

27 - Hydroponics Dome

28 - Ice Outpost

29 - Jungle Camp

30 - Landing Pad

31 - Maintenance Tunnel

32 - Med Bay

33 - Mess Hall

34 - Observation Deck

35 - Open Pit Mine

36 - Ore Refinery

37 - Planet Viewport

38 - Reactor Core

39 - Repair Dock

40 - Research Lab

41 - Rover Garage

42 - Scrap Field

43 - Security Checkpoint

44 - Server Room

45 - Ship Bridge

46 - Ship Corridor

47 - Shuttle Interior

48 - Station Bazaar

49 - Station Cantina

50 - Water Plant

🛠️ How This Pack Was Made

The artwork is generated with AI tools, then every single background is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.

🎮 Shipping on Steam?

Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."

💡 Notes

All backgrounds are delivered as complete, ready-to-use scenes in a unified art style - drop them straight into your project. Each scene features an open foreground area along the bottom, designed to provide clear space for character sprite placement and UI overlays without obscuring important visual elements. The open scenes keep that floor band level and unbroken across the middle of the frame, wide enough for three characters on each side at a natural size, and foreground objects stay low on purpose so nothing hides a face. Five tight interiors - cockpit, crew cabin, escape pod, habitat module and maintenance tunnel - are deliberately narrow rooms without that band; they are dialogue and cutscene scenes. 13 of the 50 backgrounds include a matching transparent foreground PNG. Laid over the scene it sits in FRONT of your character sprites, so a figure can walk into the picture from the left or right edge behind it. The image itself stays static; this is not a scrolling camera effect. The remaining 37 backgrounds are delivered as flat single-layer PNGs. The battleback folder holds the same scenes at 1000x740, the native battleback size of RPG Maker MV and MZ. Nothing in the artwork carries readable writing, so the scenes work in any language.

Credit is appreciated but not required: Backgrounds by AssetSmithy

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