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Male Realistic Character Pack 01 제품 등록을 위한 미디어 1개

설명

Video: In-game https://youtu.be/9kGVAd0BQVo

Video: Character Blueprint Customization https://youtu.be/Bd80roixG84

A set of male action hero meshes that are rigged to the epic skeleton.

1x Henley Upper Clothing

1x Tanktop Upper Clothing (holsted and unholstered for use with the holster)

1x Jeans Lower Clothing (boots incl.)

1x Holster (fixes on right hip via the belt)

1x Tactical Vest

2x Heads

2x Hairstyles

1x Full Torso with arms

1x Forearms

1x Long arm for sleeveless tops

1x Chest for low crop tops

1x Bicep arm for shortsleeve tops

Each clothing and equipment part comes with unique materials and textures to add variety in color.

Facial morph targets are not supported yet.

LODs can be generated, but are not supported yet whilst we wait for 4.25 (can't seem to save screensize custom settings at the moment on 4.24).

There are different ways to use the parts as documented by Unreal - https://docs.unrealengine.com/en-US/Engine/Animation/WorkingwithModularCharacters/index.html If you prefer not to dive straight in and use the blueprints to customize the characters there is 12 prebuilt characters. In the videos I am customizing the ThirdPersonPlayerBP and swapping the mannequin for a head, then using the green Add Component button to add skeletal meshes to the head, and then changing the mesh and materials where needed. Anim class and anim mode need to match.

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