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📘 Documentation | ☕️ Discord Community

Plugin version: 1.1

An Efficient Way to Communicate Between Your Blueprints

Our free and easy-to-use plugin leverages the power of Unreal Engine Subsystems to establish a clean, streamlined communication channel between Blueprints.

Why Use It?

  • Eliminate unwanted dependencies between Blueprints

  • Simplify asset migration

  • Enjoy a smoother, more flexible workflow

How It Works

Create a Global Event Identifier

In one Blueprint, bind this Global Event

In another Blueprint, call that Event

Optionally, pass an Object with any variables as a second parameter to include any additional data.

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