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This asset uses the wheel colliders inside of the Unity engine to control the car movement. It will let you to set up:
Maximum speed of the car.
Maximum reverse speed of the car.
Car's acceleration.
Maximum steering angle.
Steering speed.
Brake force.
Drifting multiplier.
Car's mass center.
Engine and drifting sounds.
Particle systems and trail renderers for the smoke and skid of tires.
UI text that shows the car's speed.
Regarding the 3D content inside this asset:
1 RACING VEHICLE (2428 faces)
1 PARKING ZONE (2671 verts).
3 materials.
1 texture (512px * 512px).
Designed for third-person racing games and top-down games.