
Description
# SimpleAutoEnum
## Documentation
https://github.com/MZSH-UEPlugins/UEPluginDocs/blob/main/SimpleAutoEnum/README.md
---
## Overview
SimpleAutoEnum solves the C++ enum compilation problem by allowing dynamic enum modification through configuration files. Programmers define enum frameworks in C++, while designers configure actual values without recompilation.
---
## Key Features
- Zero Recompilation: Modify enum values without rebuilding C++ code
- Designer Friendly: Non-programmers can configure enums directly in Project Settings
- Type Safe: Maintains C++ type safety and performance
- Blueprint Integration: Generated enums work seamlessly everywhere
---
## Use Cases
- Reduce compilation time by externalizing frequently-changed enum values
- Allow designers to configure game parameters without programmer assistance
- Maintain type safety while enabling data-driven enum configuration




