
الوصف
Realistic antique Anatolian (Turkish) carpet and rug fragments — 52 aged, worn, and torn pieces with authentic hand-woven designs. Prayer (mihrab) rugs, medallion and geometric patterns, faded pile, holes and frayed edges bring museum-grade historical realism to any scene. Optimized low-poly and game-ready, built at real-world scale for a direct drop-in.
Modeled in Blender and set up for Unreal Engine 5.
For any questions/support - feel free to contact us: Artstation
Find other top quality assets here:
MuzeyyenUcma
Main features:
52 unique rug/carpet pieces — 13 draped/hanging + 39 flat/laid-out
Authentic Anatolian designs: prayer (mihrab) rugs, medallion, star & octagon, geometric borders
Aged & damaged look — worn pile, holes, tears and faded areas for historical realism
Optimized low-poly, game-ready (252–7,072 tris per piece)
Realistic 4K PBR textures, ORM channel-packed (Unreal Engine ready)
Built at real-world scale — ideal for Ottoman / medieval / bazaar / interior / museum scenes
Technical stats:
Meshes: 52 unique static meshes (no shared/duplicated data)
Materials: 4 (M_Carpets2_1–4)
Textures: 4 sets — BaseColor / Normal / ORM
Polycount: ~141,776 tris total (252 – 7,072 per piece, avg ~2,700)
Tex. Resolution: 4K (PNG)
Textures type: PBR Metal-Rough (BaseColor, Normal, ORM = Occlusion/Roughness/Metallic packed)
Rigged: No
Animated: No
LODs: No
Colliders: No (set-dressing props — add simple collision on import if needed)
Lightmap UVs: No
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