
Beschreibung
A game-ready 3D model of a weathered, dark blue portable toilet (porta potty) with a side stabilizing mounting bar featuring realistic surface wear, dirt, water/urine stains, mud, and grime. Perfect for construction sites, urban street scenes, outdoor festival environments, industrial areas, or post-apocalyptic game worlds.
As a FREE BONUS: I added realistic grass inside the Blender scene, complete with PBR material and SSS setup
Transmission maps are connected inside Blender via a customized shader; notice the edges of the ToiToi becoming bluish and illuminated.
To achieve this effect, I had to paint the transmission map to exclude the metal support manually
4k Maps , 2k and 1k included separately (see additional files)
Main maps where the FBX file format is
This is a unique take on ToiToi with added metal ground support
Realism direction: 1 day of modeling, 3 days of painting. Different levels of normal map strength add to realism.
9.592 tris.
Hand-guided weighted normals, metalness, transmission, and roughness map (on top of generated maps).
All maps included: diffuse, AO, Transmission SSS, roughness, specular, Normal (both DX and Unity), world normal, hand-painted metalness (all in 4k).
World scale for Unreal and Blender






