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Média 1 pour l'article Custom Mission System

Description

A data-driven, integrated UI and Gameplay system uniquely designed for offline custom mission modes

  • Supports multiple AI-led squads, loadouts, and planning with a Level Waypoint placement tool

    • Create coordinated mission plans with Phase Line points to synchronize squad movements

  • The Menus use Data Tables for maps, weapons, characters, etc for a modular, scalable system

  • Squad configurations and mission plans can be saved and loaded

  • Powerful Editor tools:

    • Bulk Export\Import the data tables to source code files (.csv or .json) for rapid editing and maintenance

    • Preview window for all menu widgets

    • Game Save Browser to view\delete save data for mission plans and career stats

    • Planning Map Generation for creating 2D planning map textures

      • Load multiple maps at once into the tool and save\assign them all in one button

    • Create and test mission plans directly from your level without having to start the UI using the Editor Planning Tool

    • Thorough Validation checks for missing tables or properties for maps and weapons, and easy bulk assignment

    • Integration with the World Map Tool to create a animated regional map with multiple viewpoints

  • Mission plans and Gameplay are integrated; the AI squads will follow the routes you set for them in the Planning Map

  • Lightweight and optimized: By using pre-set coordinates and textures for the mission planning tool, the menu interacts with levels without having to load them.

  • Tested for integration with several of the top products on the marketplace

For a similar system that is tailored for a Story Mode UI, try: Campaign Manager Plugin


Disclaimers:
-All core widgets are built in C++ as Slate CompoundWidgets. While they appear as standard menu items in-game, you will not be able to open the widgets in the Designer view as you would in Editor-created Widget blueprints.
-The images seen in the screenshot and example project are for not part of the product, they are samples included in the example project and Demo to show the scalability of the system.

-Does not contain an FPS system.

Formats inclus