
Описание
12 stylized animal characters. High-detail FBX. Ready for renders,
cinematics, collectibles, and concept art — not rigged, not game-ready, and honest about it.
Each character is a standout visual piece with a strong personality, expressive silhouette, and cinematic-level detail.
Built for projects where presentation matters more than real-time performance.
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THE CAST — 12 CHARACTERS
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Adorable
• Cozy Bear — scarf, soft eyes, huggable proportions
• Baby Squirrel — oversized head, tiny paws, pastel palette
• Snow Pup — fluffy winter coat, rosy cheeks
Adventurous
• Steampunk Fox — goggles, potions, leather explorer gear
• Aviator Chipmunk — flight goggles, satchel, warm tones
• Warrior Wolf — dark armor, key ring, battle-worn details
Fantasy
• Wizard Raccoon — star hat, glowing eyes, mystical accessories
• Pirate Bear — skull hat, striped shirt, weathered coat
Horror
• Stitched Panda — button eyes, torn fur, pentagram detail
• Patchwork Bear — sewn seams, horror palette, expressionless stare
• Undead Fox — decay textures, asymmetric damage
• Broken Doll Bear — cracked porcelain effect, void eyes
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TECHNICAL SPECS
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• Format: FBX
• Characters: 12 unique models
• Triangles: ~500,000 per character (cinematic quality)
• Vertices: ~251,000 per character
• Rigged: No — static meshes only
• Animations: None included
• LODs: None included
► These are HIGH-POLY static models.
Not optimized for real-time game engines without retopology.
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BEST USE CASES
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✔ Promotional renders and key art
✔ Game thumbnails and store page artwork
✔ Collectible and figurine reference
✔ Cinematic sequences and cutscenes (pre-rendered)
✔ Concept art and mood boards
✔ 3D printing reference meshes
✔ Prototype visual placeholders (with LOD reduction)
✔ VTuber accessories and stream assets
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COMPATIBLE SOFTWARE
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FBX imports into:
• Blender
• Maya / 3ds Max
• Cinema 4D
• ZBrush (reference)
• Unreal Engine 5 (static mesh, non-playable)
• Unity (static mesh, non-playable)








