Beschreibung
Ironvow is a game-ready, realistic dark-fantasy knight greatsword with a crescent crossguard, a runic panel at the blade base and a leather-wrapped grip. What's included - 3 LODs: LOD0 14,990, LOD1 7,000, LOD2 2,498 triangles (all share the same UVs and textures) - FBX for each LOD, plus one FBX with all LODs named Ironvow_LOD0 / LOD1 / LOD2 - Blender file with the material already assembled - 5 PBR texture maps, 4096 x 4096 PNG: BaseColor, Metallic, Roughness, Normal (OpenGL), Emission - 1 mesh, 1 material, 1 UV set Technical details - Size 0.0613 x 0.2577 x 0.9840 m, scale 1, origin at world origin - LOD0: 14,990 triangles, 7,483 vertices; closed mesh, all triangles - UV: left and right halves share the same UV space (mirrored), texel density about 79 px/cm at 4096; hard edges follow UV seams; tangents exported (MikkTSpace) - Normal map is OpenGL (Y+). For DirectX engines (Unreal) flip the green channel - The Emission map is black: this asset has no glowing parts. It is included so every pack has the same five maps. Not included: rig, animation, collision mesh, engine project or Blueprints.






