
Description
A low-poly, game-ready 3D model of a classic red wooden farm storage building, complete with a detailed enterable interior, wooden beams, and a painted "STORAGE" sign.
Modeled in Blender 3.1 and textured in Substance Painter using a 4K PBR workflow. Features clean geometry, realistic weathered materials (faded red paint, aged wood planks, dark roof slabs), and an enterable interior space ready for prop placement. Optimized with a target texel density of ~5.12 px/cm and over 75% UV space efficiency.
Where can it be used?Ideal for agricultural simulators, survival horror environments, post-apocalyptic zones, open-world RPGs, and rural level design in real-time game engines.
Technical InformationNative & Exchange Formats: BLEND (Blender 3.1 Cycles), FBX, OBJ
Texture Formats: PNG (PBR Metallic/Roughness workflow)
Texture Resolutions: 4096x4096 (4K High Resolution)
PBR Maps Included: Base Color / Diffuse, Roughness, Normal, Metallic, Ambient Occlusion (AO)
UV Mapping: Fully Unwrapped, Non-overlapping UVs (UV space > 75%, Texel Density ~5.12 px/cm)
Geometry Metrics: 8,500 Polygons / 14,700 Triangles / 8,000 Vertices
Mesh Optimization: Pure Polygon mesh, No N-gons, Manifold geometry, Real-world scale
Enterable Interior Layout: Fully modeled inside structure with floorboards and ceiling beams, ready for custom props and loot placement.
High Texel Density Alignment: UV mapped to maintain ~5.12 px/cm density for crisp texture details on close inspection.
Realistic Weathered PBR Materials: Authentic faded red paint overlay, exposed raw timber, and weathered roof slabs.
3D Model Files:
Native Blender Scene (.blend file with pre-configured Cycles materials)
Universal FBX (Binary FBX)
Universal OBJ
Texture Packages:
Complete 4K PBR Texture Set (Base Color, Normal, Roughness, Metallic, AO)
Geometry: Polygon Mesh (8,500 Polygons / 14,700 Tris / 8,000 Vertices)
Rigging / Animation: Static Architecture Asset (No rig / No animation)
UV Mapping: Yes, Unwrapped (Non-overlapping)
PBR Textures: Yes (4K Resolution)
Embedded Textures: No embedded textures (clean file setup)
3D Printing: Model is not 3D printable
Real-Time Game Engines (Unreal Engine, Unity, Godot)
Farming & Agricultural Simulators
Survival, Horror & Post-Apocalyptic Environment Levels
Cinematic Renders & Architectural Visualizations












