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Medios 1 para el artículo Japanese Traffic Safety Cones - 15 PBR Variations | Realistic + Character

Descripción

A highly detailed collection of 15 Japanese-style traffic safety cones (三角コーン), combining realistic weathered road-safety cones with authentic kanji signage and rare novelty "character" cones (kawaii mascot designs) commonly found on the streets of Japan.

Built for archviz, urban environments, street scenes, virtual production, game props, and background set dressing — every cone features full 4K PBR materials with hand-painted wear: scratches, dust, dirt buildup, sticker residue, and rust for maximum realism straight out of the box.

What's included:

  • 15 unique traffic cone variants:

    • 6 classic red/white safety cones with authentic Japanese text (駐車禁止 "No Parking", 入口 "Entrance", 出口 "Exit", 通行止め "Road Closed", 徐行 "Slow Down", 作業中 "Work in Progress")

    • Green "作業中" (Work in Progress) construction cone

    • 3 mascot/character cones featuring hand-drawn safety-worker illustrations

    • 5 novelty "kawaii face" cones (blue and red) with cartoon eyes, mouths, and sticker details for playful or stylized scenes

  • Full 4K PBR texture sets (Base Color, Roughness, Normal, Metallic/AO)

  • Clean quad-based topology, game- and archviz-ready

  • Nanite- and Lumen-compatible for Unreal Engine 5

  • Realistic scale and proportions matching real-world Japanese road cones

  • Export formats included: Blender (.blend), Unreal Engine 5 (.uasset), FBX, OBJ

  • Organized, clearly labeled file structure for easy import

Perfect for:

  • Japanese street / urban environment scenes

  • Archviz projects requiring authentic signage props

  • Virtual production backlots and set dressing

  • Film/game background props

  • Konbini, road, and construction-site scenes

    Technical Information:

    Number of Unique Meshes: 15

    Vertex Count: 500 - 800 per mesh (Total scene: 9,270)

    Collision: Yes, automatically generated

    LODs: No

    Number of LODs: 0

    Rigged: No

    Rigged to Epic or MetaHumans Skeleton: No

    If rigged to the Epic or MetaHumans skeleton, IK bones are included: No

    Number of Characters: 0

    Vertex Counts of Characters: 0

    Animated: No

    Number of Animations: 0

    Animation Types (Root Motion/In-place): NO/0

    Number of Materials: 1

    Number of Material Instances: 15

    Number of Textures: 45

    Texture Resolutions: 2048x2048

    Supported Development Platforms: Windows: Yes, Mac: No

    Documentation Link: NO/0

    Important/Additional Notes:

    Nanite is enabled for Static Meshes. For more details on Nanite requirements and setup, please refer to the official documentation: https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

    Note on Nanite: Static Meshes in this project use Nanite Virtualized Geometry. Please refer to the official Unreal Engine documentation for performance and platform capabilities: https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

Formatos incluidos